I contributed to the environment design of Whisker Squadron: Survivor. In the works below, I did the modelling and texturing and helped with designing their shapes.
Translink Evacuation: I helped with colour design on this level. I also painted the background (shown below) and modelled and textured all environment assets in this level.
Translink Evacuation: Tunnel Segment.
Background I painted for Translink Evacuation.
Nexus Station: I modelled and textured all environment assets in this level.
Swarm Hive: I helped design this level and modelled and textured all environment assets.
Summit's Edge: I modelled and helped design this level.