I contributed to the environment design of Whisker Squadron: Survivor. In the works below, I did the modelling and texturing and helped with designing their shapes.
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Translink Evacuation: I helped with colour design on this level. I also painted the background (shown below) and modelled and textured all environment assets in this level.
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Translink Evacuation: Tunnel Segment.
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Background I painted for Translink Evacuation.
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Nexus Station: I modelled and textured all environment assets in this level.
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Swarm Hive: I helped design this level and modelled and textured all environment assets.
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Summit's Edge: I modelled and helped design this level.